scope | Camera | ADS | gryscope camera | gryscope ADS |
TTP No Scope | 110 | 105 | 310 | 310 |
Red dot, Hologrpahic, AIM assist | 74 | 1 | 350 | 350 |
2x | 35 | 1 | 300 | 300 |
3x | 17 | 1 | 200 | 200 |
4x | 17 | 1 | 180 | 180 |
6x | 120 | 120 | ||
8x | 50 | 50 |
scope | Camera | ADS | gryscope camera | gryscope ADS |
TTP No Scope | 110 | 105 | 310 | 310 |
Red dot, Hologrpahic, AIM assist | 74 | 1 | 350 | 350 |
2x | 35 | 1 | 300 | 300 |
3x | 17 | 1 | 200 | 200 |
4x | 17 | 1 | 180 | 180 |
6x | 120 | 120 | ||
8x | 50 | 50 |
Crouch fire & Jump shot , Drop Shot , jiggle these movments makes AIM Shaky
Pro players will master how to jump on car annd use as cover. switch seat quicky and fire enemies. how get behind the cover, get out of car before it explode
crawling sound, up straris sound, down strairs soud, roof sound etc.
1vs 4 situation pro players alway staty behind the cover. they dont; kill just knockout untill are down.
vid here
tpp view 82%, sprint sensitivity 90%.
TPP No Scope 50%.
Gyroscope TPP No Scope 250%
control layout 3 (for pros only) joy stock button 120%.
Practice crouch and fire at head in training groud
vid here
vid here
Camera sensitivity
TPP NO Scope 85%
Red dot sensititvity 40%. 2x 28%, 3x 20% 4x 20% 6x 10%, 8x 10%
ADS sensitivity
TPP NO Scope 85%
Red dot sensititvity 1%. 2x 1%, 3x 1% 4x 1% 6x 1%, 8x 1%
Gyrscope tpp No scope 300%
Red dot gryscope sensititvity 330%. 2x 300%, 3x 160% 4x 120% 6x 60%, 8x 50%
Adjusting senstivity takes 1 week to adjust or 4-5 hours play.
vid here
Jonthan layout control code here
Camera settings
TPP NO scope camera 110% and
TPP NO scope ADS 105%
Gyrosettings
scope | Camera | ADS | gryscope camera | gryscope ADS |
TTP No Scope | 110 | 105 | 310 | 310 |
Red dot, Hologrpahic, AIM assist | 74 | 1 | 350 | 350 |
2x | 35 | 1 | 300 | 300 |
3x | 17 | 1 | 200 | 200 |
4x | 17 | 1 | 180 | 180 |
6x | 120 | 120 | ||
8x | 50 | 50 |
Drill 2: Used ADS headshot from 20M distance
Drill 3: Longrange
at shooting training long range 180Meters Traget health 300, movment 0
Use continous spary for perfect scoping Down the enemy for long range shorts
Drill 4: trace & shoot close to mid range
Settings: Movment speed half or 150, Health 300, distance : 4 tragets with 20,40,60 90 meters
trace & shoot targets with all scopes.
Drill 5 : CLose range
Settings: 20Meter, health 300, helmet level 3, Movment speed 130
trace enemy head while standing
trace enemmy head while jiggling
FIre enemy head while jiggling
and play 2 TDM for hand grip and pracric in Classic.
Drill 6 : shift firing on enemy heads
Drill 7: peak fire
Drill 8: crouch & fire
Missed Jump & fire , Drop shot
Vehicle spray
Top 5 Chinese Training Drills That Improve Aim and Reflex
Place 3x or 4x Scope, and select Gunshot hard traing Mode. Go & crouch roatate camera spot & shoot enemies. use s0unds.
once you accurate you can walk and fire crouch and fire.
standard training settings rouds max (5)
Distance: 20-180Meters
Health 100
Movment speed: max
1st 3 targets use red dot 20,60,90Meters
Use 3x or 4x for last 4 tragets
make Taget down with frist 10 bullets.
focuses on cross hair placment (it doesnt mater speed)
Crouch & Peak (used vehicle as cover )
Lean Peak: pre AIM just let side becuase afer peak it moves right
Body Peak
first of all i share my claw settings, after lnivho sevou, my fviourite tacaz with gyroscore.. we must use gyroscope for additional level skills.
control code not works becuase different screen sizes.
Benefits:
TIP: Place cancel button in the scope
Jump Button where to place
Crouch button:
Lean button:
Camera roation while ADS off
why?
while firing with gyroscope camera moves out of the aim.
check out ADS & Leaning
Camera rotation while leaning off & disable peak & open scope
it depends on your gaming style.
Useful videos 1 bgmi claw settings here
Next adjust & Practice BGMI sensitity on every device
Peak buttons with index fingers vs thumb
thumb main job is aim, while peaking is there any need of aiming?
Answer is no, peak mode should be mixed, hold & tap.
Index finger for peak button.
peak and open scope automatically enabled. clicking on scope or peak button will be same.
Crouching while firing useful escape eneym shots, while red dot long distance also useful..
we may need to assin crouch to thumb instead of index finger which is busy with scoping. (trial & error).
Crouch & peaking gives good recoil instead of standing. crouch & Peak and fire.
at character or top of the character
5 FINGER CLAW
add extra finger which is usually right 2nd finger after index finger.
levinho plays in ipad 2024 screen size (12.9 inches to 13 inches) which is big screen not mobile like 6.5 inches screen.
Layout 2: 7264-8149-6651-2816-313
Layout 3: 7120-0657-6534-5090-237
I perosnally choose Smooth graphics with high fps or minimum 60 fps game play for lag free experience.
check your device display settings then incresase fps there like 90hz reresh rate. these days 256hz refesh rates phones there but bgmi only supports upto 90 fps as of 2024.
i have 120hz asus rog 2 ,
android phone >> display >> refersh rate 60/90/120
i switeched 120, opened bgmi and there is a fps monitor tool called game engine.
bhgmi graphic settings extreme+
entered the game getting 90 fps only.
your opponenet has higher advanage he can see 1.5x extra images in a second. so more chances you get killed.
bgmi only supports upto 90 fps, if your phone has higher capacity, then you may switch to 90hz for battery saving.
there should be a balance between, higher quality graphics and images.
its just like running with 50 kg weight vs 100kg weight
with limited cpu resources either speed or picture weiught should be compromised. check device heat , battery discharge rate and lagging game play.
Higher is better, but minimum ‘Extreme (60) FPS.
90 FPS good smooth game play while combating. but your device may heatup, check max refresh rate of your device.
FPS and your device Frame rate and
realistic or colorful no impact on performance.
More quality and More speed fast battery discahge high CPU Usage. may lag the game if low end mobile.
RAM should at least 6gb Ram these days.
Its good to have but low end device it cost resoruces and lags.
anti-aliasing to enhance the visual quality
freind request me on battle groud india RaazKumarCom. i am mid level player with royalpass. gud with squad.
Before knowing the BGMI Gun damange make sure to know which gun is suitable for situation.
there guns cateogories like shot gun, SMG (submachine gun), Assualt rifles AR, DMR darksman rifles, and sniper guns.
Best gun in the Pubg Is m416 beause of less recoil short & mid range.
Quick Guide:
Weapon Type | Abbreviation |
Assault Rifles | AR |
Sniper Rifles | SR |
Designated Marksman Rifles | DMR |
Submachine Guns | SMG |
Shotgun | SG |
Light Machine Gun | LMG |
Pistol | Pistol |
Melee | Melee |
Crossbow | Crossbow |
Shot guns” are used in close range with max 2 buttets one click. it should be avoided for beginers.
SMG: UMP45, Vector, best used in close range faster bulltet release with lower damage.
Assault rifles AR guns: most useful all kinds of situation close range and mid range long range also ok. butsnipers are best.
Snipers: only for long range with higher damage, if you not enjoying the sniping by sneaking around with patient then assault rifle is the best for you.
DMRs: higher damange but slower penetration than Assault riles.
Note: assault riles (M14, AKM, Groza, Scar L are my favorites) 2nd prefernce SMG UMP45
are favourites.
Assault Rifle Name | Base Damage | Ammo Type |
AKM | 49 HP | 7.62 mm |
M16A4 | 43 HP | 5.56 mm |
SCAR-L | 43 HP | 5.56 mm |
M416 | 43 HP | 5.56 mm |
Groza | 49 HP | 7.62 mm |
Aug A3 | 43 HP | 5.56 mm |
QBZ | 43 HP | 5.56 mm |
Beryl M762 | 47 HP | 7.62 mm |
MK47 Mutant | 49 HP | 7.62 mm |
G36C | 43 HP | 5.56 mm |
Sniper Rifle Name | Base Damage | Ammo Type |
AWM | 105 HP | .300 Magnum |
Kar98k | 75 HP | 7.62 mm |
M24 | 79 HP | 7.62 mm |
Win94 | 66 HP | 7.62 mm |
shooting range varying between 400-700 metres
DMR Name | Base Damage | Ammo Type |
SKS | 53 HP | 7.62 mm |
VSS | 41 HP | 9 mm |
Mini 14 | 46 HP | 5.56 mm |
MK14 | 61 HP | 7.62 mm |
SLR | 58 HP | 7.62 mm |
QBU | 48 HP | 5.56 mm |
MK12 | 46 HP | 5.56 mm |
SMG Name | Base Damage | Ammo Type |
Uzi | 26 HP | 9 mm |
UMP45 | 39 HP | 0.45 ACP |
Vector | 31 HP | 9 mm |
Thompson SMG (or Tommy gun) | 40 HP | 0.45 ACP |
PP-19 Bizon | 35 HP | 9 mm |
MP5K | 33 HP | 9 mm |
Shotgun Name | Base Damage | Ammo Type |
S686 | 26 HP/pellet | 12 Gauge |
S1897 | 26 HP/pellet | 12 Gauge |
S12K | 24 HP/pellet | 12 Gauge |
DBS | 26 HP/pellet | 12 Gauge |
M1014 | 24 HP/pellet | 12 Gauge |
DP 40 get some fun with mid and long range, dont use in short range or face to face combat.
LMG Name | Base Damage | Ammo Type |
M249 | 45 HP | 5.56 mm |
DP-28 | 51 HP | 7.62 mm |
Pistol Name | Base Damage | Ammo Type |
P92 | 35 | 9 mm |
P1911 | 41 | .45 ACP |
R1895 | 55 | 7.62 mm |
P18C | 23 | 9 mm |
R45 | 55 | .45 ACP |
Sawed-off | 160 | 12 Gauge |
Scorpion | 22 | 9 mm |
Desert Eagle | 62 | .45 ACP |
Flare Gun | Only for call drop | N/A |
Attachment | List of Attachments |
Muzzle | Compensator – Compensator is useful in close range combat as it helps you keep your gun’s recoil under check. Suppressor – Use the silencer when you need to conceal your position and ensure your survival, especially when you are one of the top 2 or 3 men standing in the game and close to your chicken dinner. Flash Hider – If you don’t have the Suppressor, use a flash hider instead as it helps in hiding your position effectively. |
Scope | 2x scope, 3x scope 4x scope 6x scope, 8x scope – A bigger zoom number in scope means more zoom in on your nemesis and a better chance at a headshot. |
Grip | Thumb grip – The Thumb Foregrip will be only beneficial to you for close range combats. It is only suitable for recoil control and reduces the recoil by 5%. Vertical Foregrip – The Vertical foregrip is for the gun’s stability. It is reasonably utilised for AR guns as it has a substantial vertical recoil and is good in close range combats. Angled Grip – Angled Grip is the most suitable for long-range combats and reduces -15% horizontal recoil. Lightweight Foregrip -The Light foregrip is suitable for close-range combats and is the best grip to use when using your gun in the single firing mode. Half grip – The half grip is one of the best Foregrips for long-range combats as it reduces the vertical and horizontal recoil. |
Magazine | Extended Mag – This attachment expands the magazine capacity of the weapon it is attached to. Extended quickdraw Mag – This attachment expands the magazine capacity of the weapon it is attached to and decreases the time required to reload it, allowing an overall more significant amount of firepower. |
Stock | Tactical Stock – The Tactical Stock is an attachment designed to reduce recoil and make the aim more steady. |
KNow BGMI ranking system and easuily push your rank in bgmi mobile by playng with your freinds. just play for fun not ranking it will leave in frusation zone you can’t control that in bgmi mobile. any know the ranking points and push your rank to get seasons reawrds like gun skin outfit etc.
BGMI Diamond ranking points are 3200. some mid level players satisfy with diamond V,
The Ace tier points are 4200-4700, Ace Master’s are 4700-5200 and Ace Dominator’s are 5200+.
Below is the table view of all the tiers and their points requirements:
Tier |
Minimum Points |
Maximum Points |
Bronze V |
1000 |
1300 |
Bronze IV |
1300 |
1400 |
Bronze III |
1400 |
1500 |
Bronze II |
1500 |
1600 |
Bronze I |
1601 |
1700 |
Silver V |
1701 |
1800 |
Silver IV |
1801 |
1900 |
Silver III |
1901 |
2000 |
Silver II |
2001 |
2100 |
Silver I |
2101 |
2200 |
Gold V |
2201 |
2300 |
Gold IV |
2301 |
2400 |
Gold III |
2401 |
2500 |
Gold II |
2501 |
2600 |
Gold I |
2601 |
2700 |
Platinum V |
2702 |
2800 |
Platinum IV |
2801 |
2900 |
Platinum III |
2901 |
3000 |
Platinum II |
3001 |
3100 |
Platinum I |
3101 |
3200 |
Diamond V |
3201 |
3300 |
Diamond IV |
3301 |
3400 |
Diamond III |
3401 |
3500 |
Diamond II |
3501 |
3600 |
Diamond I |
3601 |
3700 |
Crown V |
3701 |
3800 |
Crown IV |
3801 |
3900 |
Crown III |
3901 |
4000 |
Crown II |
4001 |
4100 |
Crown I |
4101 |
4200 |
Ace |
4201 |
4700 |
Ace Master |
4701 |
5200 |
Ace Dominator |
5201 |
– |
Conqueror |
TOP 500 Players |
Note: High sensitivity means hihher instability,
tip: gradually, increase or adjust sensitivity according to your game style and device. iphone sensitivity doesn’t work on android becuase of screen size.
Surpise: simply copy paste not works.. its based on device and player fingers and aggressiveness.
When screen not respoding or less movment of character while using fingers.
Diffrenence between camera sensitivity and ADS and free look general sensitivity?
ADS Means AIM Down Size while scope open, if you are firing while scope goes up then you have to adjust while downpushing with finger for that you need optimal sensitivity.
upto 3x scope ok, 4x little bit practice needed.
it helps you to control the recoil by titling downing the mobile which is most useful for me.. it also helps you. My TDM game play improve with 20+ kills in every match. My bgmi user name: RaazkumarCom
unless you are practiced, it is shaky you may turn off gyroscope because of shaky problem.
gyroscope always on may helps in character movment but confuses you. for that turn on gyroscope in scope mode then later try full mode. which is also useful in combat mode. while changing character camera view without swiping with finger you may quickly turn the phone.. useful act as 3 layers of skills.
while adjusting sensitiy go training mode and shoot adjust sensitivity and then practice on TDM. it helps you in becoming better player like me.
Useful in close combat, characters turns fast for schooting behind the enemy, if enemy has low sensitiy there is a delay for swiping meanwhile we can kill him, with one swipe. very useful.
tip: first test then adjust and practice
if you disable ADS settings. it copies the camera sensitivity setting, which won’t work. for that you need seperate settings.
Note: it wpn’t works for everyone. gyroscope needed in adanced level, first practice oo no gyroscooe.
NOTE: ADS sensitiitivity has to same on alway and scope mode.
Non Gyroscope Android Sensitivity Setting for BGMI is as mentioned below.